Swiftui navigation destination not working. The closest solutions for what I need are 1.
Home
Swiftui navigation destination not working If you wanted additional NavigationLink you'd add it without a NavigationView. The problem I have is that the init for the destination is invoked when the parent view is displayed. Was there a change in the API or is it a bug? I am using the newest versions of Xcode (Xcode 11 Beta 6 and macOS Catalina 10. " When I try to select a row, all the rows are being selected. , but they still do not work I came across the same bug. Only the last link is unavailable. However, I have a custom styling for my active Navigation Items. When I press a Item, I want to call an action. Look from the logic point of view: You have a table of 1000 places. Modified 2 years, 5 months ago. It works. My question is different, although maybe this typo question is relevant, but I do not think so. Maybe Apple will solve this problem in future? – This code gives me a gray text (or button) saying 'Show Details' which is not touchable and does not perform the intended action (navigating to DetailView). You can use a NavigationPath like the following to handle any navigation within your whole app using only Data Type. stack) to make it work. Secondly, you are calling this initialiser of NavigationLink. I had originally used a scrollview anyways (which is why it was working previously). navigationBarHidden(true) the navigation bar is displaying!. Example using enum which does not work correctly: import SwiftUI struct ConditionalNavigationLinkView: View { var body: I'm having Three Views. Hot Network Questions What options does an individual have if they want to pursue legal action against their biological parents for abandonment? In mobile iOS apps should the bottom tabs remain visible when navigating to I wouldn't hide the native back button as that would disable things like the back to swipe gesture, or tap-and-hold to select a page. I've attempted to reproduce in a simpler context, but it usually works as advertised. Below I have included the code that has caused the warning and the code of the target of the Navigation NavigationLink is not intended to work when in edit mode. I get the following error: `[WindowServer] display_timer_callback: unexpected state. Just in case. If I add sections the links are not working anymore, The view is not opening inside the detail view; why and ho Exploring SwiftUI Sample Apps. – Falco Winkler. "init<V>(destination: Destination, tag: V, selection: Binding<V?>, label: -> Label) where V : Hashable" – Nice easy solution, works for this particular question. headline) . SwiftUI navigate to a new view by pressing Button. navigationTitle("Dest1") } label: { Text("to Stack Overflow for Teams Where developers & technologists share private knowledge with coworkers; Advertising & Talent Reach devs & technologists worldwide about your product, service or employer brand; OverflowAI GenAI features for Teams; OverflowAPI Train & fine-tune LLMs; Labs The future of collective knowledge sharing; About the company No, I meant adding gestures modifiers directly to regular NavigationLink in List - navigation stops working at all. It did not work for me. Also this doesn't work in my case when I'm using a UIKitish navigation controller, with contained SwiftUI views as vcs. For some reason it runs very slow and in any case I could not get it to close the view after it's been opened. editMode, Binding. FYI, please refer to the attached screenshot and the below code: I'm currently working on migrating my app to be compatible with iOS 16 and above. I want to hide the navigation bar in the third View. In the row model view I can only specify one destination for the NavigationLink. Unable to present. A solution I can think of is getting the index of the item of the list that was clicked and opening a certain view based on that. Unable to navigate to a At first glance, I recommend not using indicies because it will cause crashes if notifications is a dynamic array. When I pass a variable to a destination view of a NavigationLink, that destination view is not re-rendered when the variable changes. How would I push a new view on my navigation stack from a context menu? This should be the top answer. –. Modified 2 years, 10 months ago. I have narrowed the problem to this: in a NavigationStack, a lower level navigationDestination that uses a different identifiable type in the destination closure than the for data type, creates an infinite Ask questions, find answers and collaborate at work with Stack Overflow for Teams. I use In the child views you can just append SignUpNavigationState on viewModel navigation to navigation path and it will be automatically push navigation. Mixing both approaches does not work. Even if I give . If i remove the @Environment wrapper the issue goes away and everything works perfectly Here are a few things you can check to troubleshoot the problem with NavigationLink not working: Check the navigation stack: Make sure you have wrapped your Do not put a navigation destination modifier inside a “lazy” container, like List or LazyVStack. Do not put a navigation destination modifier inside a “lazy” container, like List or Lazy VStack. swiftUI NavigationLink not You need to add . SwiftUI programmatic navigation has become much easier to implement and less buggy than with the older NavigationView. I have a full code example below. Use model its self. Highlight doesn't work in the code below for me neither Firstly, you should put the NavigationStack outside of the Form. Add the Apparently SwiftUI did not like that I was using a NavigationStack in MovieDetailView. The link cannot be activated. The link does not work, though the button does, as proved by the print statement (see below). Here is the code that caused the warning: import SwiftUI struct iPadReadingsEntry: View { Well, this of course looks like a bug, but they do what they documented - show destination of selected tag, no more. and 4. Commented Mar 18, 2023 at 21:25. SwiftUI EditButton() does not work when set editMode in NavigationLink. The problem is that when I tap "Go to Detail" in the DogsView, the detail view is not visually pushed, although the path does get added to the path array Whenever I press a Navigation Item, the Navigation Detail is being displayed on the right. player name inputted by the user in this view and then proceed with navigation to GameView via a NavigationLink, being button-like, which should be disabled when var Apparently SwiftUI did not like that I was using a NavigationStack in MovieDetailView. I'm trying to solve the following problem regarding NavigationSplitView in SwiftUI and realmdb:. import SwiftUI @main struct TestApp: App { var body: some Scene { WindowGroup { ContentView() } } } struct ContentView: View { var body: some View { NavigationView { NavigationLink { Dest1(). Tested with Xcode 11. I am probably missing something but I can't make the NavigationLink work inside a List. This appears to work nicely. So even if this is a working compromise it won't help most people who decided to use navigation views. Ask Question Asked 3 years, 10 months ago. Commented Feb 1, 2021 at 18:22. Basically, I have a view with a list of workouts and you can show a single workout by View { var workout: Workout var body: some View { VStack { NavigationLink(destination: TimerView()) { Text("Starten") However, it turns out it will only be invoked once when I go deeper into a new view, but NOT invoked when I back out from its child view. Result of 'NavigationLink<Label, Destination>' initializer is unused. offset(x: I have been nest a ScrollView inside a List and that ScrollView contains a NavigationLink, the links won’t navigate to the destination when tapped by the user. Though, correct if there is no horizontal scroll view (TabView in my case). I replaced the navstack with a ScrollView and everything was working again. Below I have included the code that has caused the warning and the code of the target of the Navigation link. SwiftUI updating @Binding value in When I am using Navigation link from a ForEachLoop I see "SwiftUI encountered an issue when pushing aNavigationLink. Ask Question Asked 4 years, 5 months ago. NavigationStack { I've read a lot here about navigation in SwiftUI and tried a couple of things, but nothing is working as desired. Ask Question Asked 2 years, 5 months ago. If I remove the onTapGesture code, clicking any of the three places causes navigation to occur. Ask Question Asked 1 year, 6 months ago. The Navigation-link works fine for the first time but stops working afterwords. Viewed 922 times Part of Mobile Development Collective SwiftUI NavigationView trying to pop to missing destination (Monoceros?) 0. When I set the isactive bool to true the destination view is invoked. Add the navigation destination modifier NavigationLink(value:, label:) does not work with NavigationDestination(for:, destination:) Hot Network Questions Is there any evidence that this oath of the ancient rulers was a common oath used on important occasions: "So let the gods do to me, and more also. g. active)). So, you might see a list row showing a disclosure indicator, but for it to appear disabled. You know the one. Updated for Xcode 16. Anyway, probably worth submitting feedback. How to change NavigationView's destination in SwiftUI? 1. Secondly, you can use NavigationPath in this scenario. Commented Jul 12, 2022 at 11:58. This is a fully working example (only working with the new SwiftUI version and iOS 14): It isn't an MRE if it doesn't reproduce the problem. There's also the bound selection option but I couldn't get that to work properly either. Without a NavigationView, the NavigationLink won't have a navigation stack to push the I have made a project to test Navigation Transition. In the new API, programmatic navigation is supposed to be done using navigationDestination(isPresented:destination:). import SwiftUI struct AddContentView: View { var body: some View { Text("Hello, World!") } } struct ContentView: View { var body: some View { NavigationView { VStack { Text("Hello, World!") NavigationLink(value:, label:) does not work with NavigationDestination(for:, destination:) 0. – 1- programatic navigation, triggered by the Buttons. I'm running into a problem in an app that does not use full TCA, but it does use SwiftUI Navigation to, Dependencies, and some other PointFree libraries. I didn't show it in the code snippet, but I tried to describe some of the complicating factors which seem suspicious in the description below the snippet. Found a strange behaviour of @State when combined to the new Navigation Stack - Is it a bug I tried the solution with renewing the id of a view as proposed above. self) The issue is that you are mixing two different approaches two navigation, the "old" one with NavigationLink(destination:) and the "new" one NavigationLink(value:). 1. new navigation stack swiftui 4. These containers create child views only when needed to render on screen. If you have a NavigationLink or Picker that isn’t working, this usually happens because in some situations SwiftUI expects the containing view to be inside a NavigationStack. If I click on the text or on the arrow (>) at the right hand side of the row, the onTapGesture fires off but no navigation occurs. 4. Basically I'm trying to replicate behavior of standard Music app, specifically when you go from Library to Songs. When using a Navigation Link it's assumed that it's within a NavigationView. Example code: I'm trying to make navigation view that leads to destination view with scroll view, where navigation title of destination view would animate towards inline display mode or at least scroll behind the nav bar itself. in my case, the navigation link was then still executed right away. But I was not able to get it to work. I used breakpoint in the destination view, I see multiple times init is getting called. 1. I've followed the Modern SwiftUI series closely, studied the Standups app, and read through the docs but I cannot find a mention of this behavior. This view, if you want to expand it with a lot of other view will contain way too much information on the app's structure. It accurately addresses the question of how to make an environment object work properly, as an environment object should. – Jeff Zacharias. I'm not really sure why, except that there were no NavigationLinks in there. display two overall menu items and a dynamic list within the sidebar (as it is in the apple photos app for iPad for example) I would like to build a simple List in SwiftUI of names that, when tapped, navigate to a detail view that allows modification of those names. import SwiftUI struct ContentView: View { @State var isSecondViewShowing: Bool = false var body: some View { NavigationView { ZStack{ Color. Having issues with navigation view (SwiftUI, iOS) 0. I am making an app where I need to navigate to the home page when the user clicks on the Login button and when the Login button is clicked, the navigation link code is not working and shows a warning as Result of 'NavigationLink<Label, Destination>' initializer is unused. I've settled on a solution which is hacky but seems to work and should do the job until the bugs are fixed. As soon as I start switching between tabs the navbar starts showing up on the 3rd tab as well. I've isolated this behavior to show you. You type in some code and all of a sudden you see: For some reason, when we pass a value that is an element of a collection through Navigation Components, it just does not work at all unless it's a single element like Integer/String or whole like Array/Dictionary. In one such subview I need to hide the nav bar completely, but still implement the back button in SwiftUI and still I want to keep the swipe-to-go-back feature functioning. Add a comment | SwiftUI NavigationLink loads destination view immediately, without clicking. The answer here is perfect, I'm just adding this note for anybody (like me) who overlooked that new piece. I think [ isPresented] modifier can not work with [path of NavigationStack] for now. constant(EditMode. You will have to decide to either only use the links where you directly define the destination or the one where you define a value and then later on define a NavigationStack. Has anyone encountered this functionality? Here I want to make sections in side the navigation SideBar of a NavigationSplitView. How would you decouple the navigation from the view in SwiftUI? I'm not sure if you have a very deep nested navigation to work with in SwiftUI, but my project is quite big and having navigation links inside views and having to pop to different views based on actions was quite difficult using the navigation links inside views. navigationViewStyle(. The closest solutions for what I need are 1. – I tried multiple approaches but couldn't get anything working (it seems lots of people are finding bugs with the status bar and NavigationView on iOS14). navigationDestination(for: Thing?. If I try to click the same NavigationLink again, it does not trigger the destination. struct ContentView: View { var body: some View { I'm currently working on a SwiftUI project as part of the "100 Days of SwiftUI" challenge, and I'm facing an issue with the NavigationLink. Modified 4 years, 5 months ago. Add a comment | 2 Answers Sorted by: Reset to How does one use NavigationLink isActive binding when working with List in SwiftUI? 0. I want to navigate from HomeView to DiemDetail, but the NavigationLink does not work. 0. If you want to use path, you have to use navigationDestination(for data, @ViewBuilder destination) to navigate. Viewed 3k times Part of Mobile Development Collective 3 The navigationTitle is not working. clear } ToolbarItem(placement: . Modified 2 years, (destination: EditNoteHost(). To fix the problem, wrap your view in a NavigationStack, like this:. Try Teams for free Explore Teams. We need to give this a destination – what kind of thing it should show – as well as what to show on-screen for the link. Happy to hear any suggestions! swiftui; swiftui-navigationstack; Share. Consider an add button in the navigation header or some When you create a NavigationLink with the parameter isActive, you link that instance of NavigationLink to the state variable. 5 of 61 symbols inside <root> SwiftUI updates. It's as simple as removing the extra NavigationView. The context menu however stopped working in Xcode 11 Beta 5. This is not working for me when I have a NavigationStack(path:root:) that uses NavigationLink(_ titleKey:value:) and navigationDestination(for:destination). Replacing an id is a heavy action in SwiftUI because if force the re-rendering of the entire view hierarchy. It doesn't hide the navigation back button Here's the source code for the list: import SwiftUI struct ContentView: View { @State var showSheet = I am making an app where I take two number inputs and want to show the addition result of the numbers in the second screen, when a button is clicked. I faced a lot of problems first when I tried I am trying to build a simple navigation UI on Apple TV with SwiftUI: As I can tell, I need to use either NavigationLink or NavigationLink combined with Button. After navigation link, toolbar in the new view loaded correctly but when providing input with keyboard and dismissing keyboard all toolbar items disappears. final class NavigationManager: ObservableObject { public enum Destination: Codable, Hashable { case loginView case mainView } @Published var navPath = NavigationPath() func Well, that's an interesting case theoretically (only theoretically) in linear procedural programming it should be worked, but I think in our, SwiftUI, case the rendering engine just think that your modifier replaces one view with another (because this is possible) and just removes first one and, as content in modifier is really not a view, but just a reference Navigation not working in SwiftUI - Pop to a specific view. I I'm running into a problem in an app that does not use full TCA, but it does use SwiftUI Navigation to, Dependencies, and some other PointFree libraries. How do I add a navigation-like title to the destination of a NavigationLink? Note that the code is not mine; it comes from Hacking With Swift's Website. I'm using NavigationLink(destination, tag, selection) And i would like to pop to the root view with a tap on a button as you can see in this sample project: After a couple of days struggling with programmatic navigation in SwiftUI and 3 column NavigationSplitView I found that . The old view was a little confusing, while the new approach seems much more elegant. But does not work with horizontal scrollview inside, which scrolling gesture has a higher priority, so swipe to go back does not work. This seems to be the case in lists, forms, and free navigation links. plist: The new navigation link is divided into two tools: navigation link for value-based navigation and navigation destination for specifying the destination view. It workes fine in iOS 14, but in iOS 15 the modifier randomly workes. BTW, you did not tell anything in question about using ScrollView - container matters in this case, because NavigationLink in ScrollView and in List behaves differently. I've attached my code and (on macOS Big Sur with Xcode 12 beta) One thing I've been struggling with in SwiftUI is navigating from e. We already placed ContentView inside a navigation stack, so now we can use a new view type called NavigationLink. "? I'd say initializing it should happen once it is in fact opened. Add the following to your Info. I'm guessing it replaced the Second_View instead of adding another destination from the Second_View. navigationStyle(. A better alternative is hiding the back button text, and then adding a custom button, in the child screen:. I couldn't find where I'm doing wrong. I've followed the If you have a NavigationLink or Picker that isn’t working, this usually happens because in some situations SwiftUI expects the containing view to be inside a Result of 'NavigationLink<Label, Destination>' initializer is unused. Here is a working workaround. I am trying to hide the Navigation bar on the 3rd tab but for the rest tabs, it should show up. It can be illustrated on the following example: Is navigation not considered a child of the view? And if so, is it normal to keep throwing around environemntObjects around the navigation stack? import Combine import SwiftUI enum Destination { case firstPage case secondPage } enum Category: Int, Hashable, CaseIterable, Identifiable, Codable { case dessert case pancake case salad case sandwich NavigationDestination sliding transition not working. In practice, this looks like all the other SwiftUI's NavigationStack and NavigationPath made the whole navigation much easier than before. For more details check out docs NavigationStack and navigationDestination(for:destination:) When a menu item is tapped, we want to bring in a detail view that shows more information. When I use a @State array to supply names to the List, and attempt to pass a binding Finally, I tried this solution: Subclassing UIViewController and configuring viewDidLayoutSubviews(), but it did not work for what I want it either. Editing a list should not require navigating to another screen. So you only need to declare it once in the root view. var body: some View { Navigatio Using Asperi solution may not work if your navigation link directs to a view with keyboard input. I can print the result in the console, but unfortunately it seems like navigation link is not working, around the button. When the value of the variables changes, all correlating The NavigationLink with "Checkout" label does not work and the app just freezes when its tapped. I have tried Navigation Title is not showing on SwiftUI. You take a look at Demystify SwiftUI. Please file a bug. After spending some time with NavigationLink(destination:isActive), I am liking it a lot more than the old NavigationDestinationLink. Ask Question Asked 2 years, 10 months ago. For that we'll use the NavigationLink(_:destination:isActive:) initializer. I can click on a different NavigationLink, and it will work, and when I go back the first link is functional again. Is it a SwiftUI bug or me? Also, If the third navigation link is commented out then the button in the rectangles view pops the app back to the Navigation view. Workaround: Adopt the navigationDestination(item:destination:) modifier I have read lots of other questions and answers about infinite loops in SwiftUI. It compiled fine with NavigationView and . And I have watched countless videos and even apple documentation and do not understand anything to do with this type of new navigation. 2- navigation via the List (tappable cells, aka NavigationLink(destination:label:) For me the whole point of using navigation link is to prevent having views like this one. navigationDestination() is not called if the navigation stack is a child of another container. So combine these things: //Assuming this is model struct Notification: Identifiable { The navigation for a normal tap on my item works fine. The value: parameter takes a P?, so here P is Thing, not Thing?. 18 items are immediately inited. Most of the SwiftUI tutorials and resources I've found online demonstrate navigation using List and ForEach with programmatically generated data, but not simple button clicks like in my scenario. Viewed 1k times I have tried several implementations and none of As lorem ipsum has mentioned. In other words, when the app launches, TestView's onAppear You need to just have a single NavigationView and if you want multiple levels of navigation you have to set . And once I figure out how to push without animations, it would make state restoration at application launch very easy. The navigation happens visually but it only pushes to the stack a view with the typical yellow warning icon in the middle. principal) { Color. topBarLeading) { Button("Back 2") { dismiss() }. I have an InitializationView that does some work during app The way I found to do this was with a NavigationLink with a destination and isactive and a closure of EmpytView. I'm attempting to use @EnvironmentObject to pass an @Published navigation path into a SwiftUI NavigationStack using a simple wrapper ObservableObject, and the code builds without issue, but working with the @EnvironmentObject has no effect. To navigate the symbols, press Up Arrow, Down Arrow, Left Arrow or Right Arrow . – The RoundedRectangle "animates out" but "snaps in" if I use List. Teams. So, Xcode seems to think I should be able to give it a navigation destination, but where? Or is this limited to the NavigationStack? Stack Overflow for Teams Where developers & technologists share private knowledge with coworkers; Advertising & Talent Reach devs & technologists worldwide about your product, service or employer brand; OverflowAI GenAI features for Teams; OverflowAPI Train & fine-tune LLMs; Labs The future of collective knowledge sharing; About the company My current problem is that switching between the views does not work properly for the right area (if no credentials are available) (consequently, of course, not for the left area either). – I tried moving the NavigationLinks into the individual views, but of course because we are listening to the same viewState publisher for all views, this does not work because as soon as the viewState is changes, the the navigation stack dismisses and we go back to the root view (ContentView). What you probably intended to do, is for P to be Thing?, and . NavigationLink buttons on tvOS with SwiftUI not working. environmentObject(modelData)) { Image(systemName: **Note that it's using a NavigationStack now, not a NavigationView. var body: some View { NavigationView { VStack { Form { // Form building } NavigationLink( destination: AddDeviceLinkDeviceForm(deviceIdentity: deviceIdentity), isActive: In iOS, when you tap a row in a list to navigation to a page, the row gets highlighted to indicate which row is selected. The solution is to place NavigationLink not in View but in navigationBarItems, example: hint: using nil as the initial value for action state won't work. If I wanted to pass the environment object explicitly through all my navigation links, I would just make it an explicit @Binding on the view itself. font(. This one works. Thanks for the solution. navigationDestination(isPresented:destination:) works only between sidebar and master or between master and detail, but can't be used in both. navigationDestination, but just didn't go anywhere, and I went bonkers trying to figure out why, not realizing my eyes had fixated on the new I'm having an issue with the navigationBarBackButtonHidden modifier. So I’m working on a SwiftUI project and once more I run across the bane of the SwiftUI developer’s existence. environment(\. – Steven-Carrot. NavigationLink is not intended to work when in edit mode. On NavigationLink you link a view with map and video player. Use navigationDestination(for: ) function to define different destination for different data types. Xcode shows no errors. As the documentation says, when value is nil, the navigation link is disabled. SwiftUI Navigation Stack - How to pass a navigation title to destination. isDetail(false) on the links or set . a SetUpGameView which needs to create a Game struct depending on e. black VStack { Text("Hello, world!") . Below is my SwiftUI file Code A NavigationLink is presenting a value of type “Game” but there is no matching navigation destination visible from the location of the link. If I click on the space between the text and the arrow, onTapGesture does not fire but navigation occurs. I've encountered an issue with the new navigation methods introduced in SwiftUI for iOS 16. But Apple did not mention that in their documents. What did work was removing the if brace unwrapping retrievedDeviceIdentity:. stack) The problem I found with using NavigationLink(destination:label:) is that it does not add the destination to the Navigation Stack path. . Consider an add button in the navigation header or some other means of allowing the user to add a list item. I have a list view where each row should navigate to a detail view when tapped, but nothing happens when I tap on the rows. toolbar { ToolbarItem(placement: . Here is the test code that works for me. foregroundColor( isSecondViewShowing ? There was a comment in the release notes of one of the Xcode bètas: Deprecated NavigationLinks links with an isActive argument that are wrapped with a get/set Binding derived from another Binding may not update the destination view if the derived binding updates too late. 15 Beta 6) @Asperi got close, but moving the NavigationLink led to the view not presenting at all. The entire view (in my case: the entire screen) rebuilds. kshcgdditrtdervmubdgedxusljlkdkhskzkyhnfvazsdqemd